Beschreibung
Learn to build great applications for the new Windows Phone 7 platform!Whether you're a budding developer or a professional programmer, this four-color reference covers all the details for developing applications specifically for the Windows Phone 7 platform. The straightforward-but-fun approach tackles not only building an application that is sellable and fulfills user demands, but also shows you how to navigate getting your apps into the Windows Phone 7 Marketplace.
Guides both novice and professional developers through building amazing applications for the new Windows Phone 7 platformCovers working with graphics, designing games, selling apps, and moreProvides a helpful introduction to Windows Phone 7 to set a foundation for the app development processAddresses architectural options for your Windows Phone 7applicationTakes a look at the Windows Phone 7 Marketplace and helps guide you through the submission process
If you're ready to get started developing your own apps for the new Windows Phone 7 platform, then open upWindows Phone 7 Application Development For Dummiesand see how it sparkles!
Autorenportrait
Bill Hughesis a former professor of marketing at Kellogg School of Management. The author of
Windows Phone 7 For Dummies, Bill has worked with major corporations including IBM, Motorola, and Nextel.
Indrajit Chakrabartyis a leading software architect working with multinational clients on Microsoft .NET and VoIP projects.
Inhalt
Introduction 1
Part I: So, You Want to Develop a Windows Phone App 7
Chapter 1: Developing an App for Windows Phone 7: An Overview 9
Chapter 2: A Windows Phone 7 Primer 15
Chapter 3: Getting into the Mobile Apps Environment for Windows Phone 7 33
Chapter 4: Doing the Legwork Before You Put Your Fingers to the Keyboard 41
Part II: Assembling the Tools You Need as a Developer 53
Chapter 5: Downloading the Tools You Need 55
Chapter 6: Building Your Mojo by Accessing the Microsoft Developer Portal 63
Chapter 7: Finding Your Direction with Silverlight 75
Part III: Practicing with Simple Sample Apps 87
Chapter 8: Breaking the Ice with Your First Application 89
Chapter 9: Creating a Simple Calculation App 107
Chapter 10: Cloudy Computing: Creating a Simple App to Go to the Internet 121
Chapter 11: I Can Hear You Now: A Simple Multimedia App 135
Part IV: Getting Fancy with APIs 149
Chapter 12: Pushing on the Accelerometer 151
Chapter 13: Directions to Location Services 159
Chapter 14: Getting Oriented to the Phones Orientation 167
Chapter 15: Getting Updates with Push Notifi cation 177
Part V: Leveraging the Windows Phone Marketplace 187
Chapter 16: Working the Microsoft Approval Process 189
Chapter 17: Standing Out from the Crowd 209
Chapter 18: Going Global with Your App 215
Chapter 19: All This Fun and Getting Paid, Too! 223
Part VI: A Designers Work Is Never Done: Updates and Customer Service 227
Chapter 20: Updating Your App 229
Chapter 21: Supporting Your End-Users 235
Part VII: The Part of Tens 241
Chapter 22: Ten Features to Look for Down the Road 243
Chapter 23: Ten (Or So) Ways to Make Your App More Successful 247
Index 253
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